Background:
As a kid my best friend and I used to play
strategy games every chance we had. One of our favorite games was an
old familiar board game where you moved numbered game pieces around
concealing their value. The lower value pieces defeated the higher
valued pieces. The goal was to capture the enemy flag to
win. Over time this game started grow stale and we were
longing for a greater challenge. We decided to merge our game
sets together and create a whole new, much larger battlefield with
terrain types restricting the movement of some pieces. This
game was much more fun to play but it took a very long time to play
to its conclusion. Over the days it took to play it, there was
always the threat of our mothers deconstructing our game due to the
fact that its game board took up valued real-estate from play areas
that our sisters wanted to use, and the ongoing threat of one of us
looking at our opponents game pieces during the hours/days it sat in
our homes waiting for us to find the time to resume play. My friend
now lives hundreds of miles away, and I long for those days.
This game is my attempt to resurrect that old game using new
technology and to share it with anyone who is
interested.
To Run:
Launch Fortres of Flags from the Start Programs menu.
Game Objective:
You are commanding the Army 'Legion of the Blue flags'. Your
objective is to find and capture the King of the Red Army Legion or
defeat all Red Army movable flags.
The commander Avatar.
Getting Started:
Once the game starts and the title / main menu screen
appears, you will be given several options. From here you can Load a
saved game, Load and view one of the Battlefield Maps, Load a saved
army or start a new game with a new army. The following sections
describe these options in further detail.
Selecting a Battlefield Map:
Unless you want to use the Default Battlefield map you'll
want to select a map from one of the many available maps. To select
a map choose the 'Change game map' from the main menu. This
will bring up a Load map window. Click on the map name you
wish to load and its name will be displayed in the box at the
bottom. If more than 10 maps exist, use the 'Up' and 'Down' buttons
to scroll through them. Choose 'OK' from the buttons on the
right side to load the map.
Once loaded you can view the map by clicking on the 'View
game map' option in the main menu. When viewing a map you will only
be shown one half of the map since the Battlefield is mirrored for
both sides. Notice the unit counter at the top, it's showing you the maps default unit allotment for battles on that map. To close a viewed map simply press [Space] or click the mouse left
button to view the full map in 3D fly-over mode.
New Game / New Army:
Once you have chosen the Battlefield you wish to do battle
on, you are now ready to start a new game. If you choose the 'Start a
new game using new army' option from the main menu the game will ask you if you want to design your own army or create a random one for you.
if you choose to design your own, the game will send you to the Army Setup screen. This screen allows you
place your flags on the battlefield. The number of flags you
are given is determined by the Battlefield map you are
using.
Place your flags on any of the marked spaces.
You can only place flags on normal grass terrain. See the
Flag Descriptions section for details about flag types.
Use the Flag Counter at the top to select the desired flag
type (a red shield with a yellow arrow will point to the selected
flag) to be placed then select its desired location. To remove
a flag simply replace it with anther or right click on it to remove
it. Note you must select its type on the counter before the right
click to remove feature can be used.
While placing Flags you can press [F1] at any time for
help. When the last flag is placed the game will ask you if
you wish to save your Army for later use. If you choose 'Yes'
you will be given the option to name your Army. At this time you may
change the default name if you wish and press [Enter] to finish the
save. Note that Armies are saved with the name of the
Battlefield Map that they were designed on. You can only use
a saved army on the map it was designed for.
Once the Army has been configured the game will start with
your turn first.
New Game Using a Saved Army:
You can start a new game with one of your saved
Armies. To do this choose 'Start a new game using saved army'
from the main menu. This will bring up a Load Army window.
Click on the Army name you wish to load and its name will be
displayed in the box at the bottom. If more than 10 armies exist,
use the 'Up' and 'Down' buttons to scroll through them. Choose 'OK'
from the buttons on the right side to load the Army.
If the current map does not match the map your selected
army was designed for, the game will notify you and ask you to press [Space] to load the
map that the army was designed for.
Once the Army is loaded the game will start with your turn
first.
Loading a Saved Game:
To resume a game that was previously saved you can select
the 'Load saved game' option from the main menu or press [F7] once a game
is in progress. This will bring up a Load Game window.
Click on the Saved Game name you wish to load and its name will be
displayed in the box at the bottom. If more than 10 saves exist, use
the 'Up' and 'Down' buttons to scroll through them. Choose 'OK' from
the buttons on the right side to load the Game. Once loaded the game
will start at the point it was saved.
Saving a Game in Progress:
To save a game in progress you'll need to press [F6]. This
will bring up a 'Save Game' window and you will be given the option to
change the default save game name. Once you are satisfied
with the name press [Enter] to finish the save. The Game will be
saved and you will be returned to the battle.
Flag Descriptions:
Army King: This is the most valued flag in your
Army. Any enemy flag that is capable of movement can defeat it
in Battle. If it is defeated you will loose the game. The Army
King flag cannot move.
Dragon Slayer: The Dragon Slayer is the only flag
that can do battle with a Great Dragon and win. It can only
win against a Great Dragon if it attacks the Dragon. If the
Great Dragon attacks first, the Slayer will be defeated. Since the
Dragon Slayer is so specialized it cannot do battle and win against
any other flag. It is a good idea to protect this flag until you
really need it.
Death Trap: The Death Trap flag kills all who attack
it. If attacked by an 'Unlock Trap' flag it will be defeated and removed from play. The Death Trap flag cannot
move.
Serpent: Serpent flags have only one advantage,
speed. This is the only flag that can travel more than one
space in a single turn. When you select it and identify the desired
direction you wish to move it in, you are given an overhead view of
the battlefield. Available movement spaces are clearly marked.
Choose any marked space to move to or attack that location. The
Serpent cannot move over water, rock or jump over any flag on the
Battlefield.
Unlock Trap: The Unlock Trap flag is the only
flag that can destroy an enemy Death Trap but it will be destroyed in the process. It can be defeated by any
flag to its left on the flag counter.
Swordsman: This is a common foot soldier to be used
in battle. It can be defeated by any flag to its left on the flag
counter.
Undead Fighter: This is an undead creature made from
dead soldiers from past battles. Since it is already dead it is
slightly harder to kill than a common foot soldier. It can be
defeated by any flag to its left on the flag counter.
Demon: These deadly creatures only fear War
Horses, Sea Monsters, Dragons and Death Traps.
War Horse: This unique flag can travel over
rock terrain when necessary. it can be defeated by any flag to its
left on the flag counter.
Sea Monster: This unique flag can travel over
water when necessary. it can be defeated by any flag to its left on
the flag counter.
Lesser Dragon: This powerful creature can only be
defeated a Great Dragon or a Death Trap.
Great Dragon: These sinister monsters have little to
fear in battle they can only be defeated by an attacking Dragon
Slayer or a Death Trap.
The Flag Counters:
The Flag counters on the game screen show you how many
flags remain of each type. During Army Setup mode the counter shows
you how many flags remain needing placement.
The chosen Battlefield map determines how many flags of
each type may be used.
Battlefield Terrain:
The Battlefield terrain comes in four forms:
Grass: This is normal terrain. All flags capable of
moving may move freely upon it.
Water: Only Sea Monsters may travel upon
water.
Rock: Only War Horses may travel upon
rock.
Solid Stone: No units may pass over this terrain
type.
Flag Movement:
Any flag that you, the player can move will have a red and
yellow disk on the handle. This is where you can select it with a mouse
click. When a flag is selected available movement terrain squares
will light up indicating which keyboard keys correspond with which
movement option they have.
W = North
A = West
S = South
D = East
Press the desired key to move in the desired direction.
Once pressed the flag will relocate to the new space. If the new
space is occupied by an enemy flag, a Battle sequence will be
displayed (see below: Flag Battles). Serpents may move more than one
space if available.
Avatar Movement
Q = Jumps the avatar to the last moved Blue Army
flag.
E = Jumps the avatar to the last moved Red Army
flag.
Use the Arrow Keys to move around the Battlefield
map.
[F2] [F3] [F4] [F5] = Change Avatar Battlefield vantage
point.
Your Avatar Shield represents the center of your
viewing location on the Battlefield map.
In Game Help:
Press [F1] for in game help at any time.
Other Game Controls:
M = Toggles Music off / on.
[ESC] = Exit / Quit game.
Flag Battles:
When a flag moves onto a space occupied by another enemy
flag a battle sequence will occur. The attacking flag will be shown
to the left and the defending flag will be shown in the
center. The stronger flag will win the space and be displayed
to the right (see above: Flag Descriptions). The loosing flag will
be removed from play and its counter will indicate how many flags of
the same type remain. Note that Flags that are of the same type will destroy each other and both will be removed from play.
The winning flag will then be considered known. Known
enemy flags will be brighter and their type will be visible. Known
player flags will have two yellow triangles on the lower portion of
the flag.
Unknown Computer Flag:
Known Computer Flag:
Unknown Player Flag:
Known Player Flag:
How to Win:
The first Army to capture the enemy Armies King
wins.
or
The first Army to defeat all movable enemy flags
wins.
If both armies have no movable flags in play, the game
will end in a tie.
BattleField Editor:
FFMapEd.EXE is a utility that allows you to create
your own Battlefield maps. It is included with the registered version as a separate program.
Credits:
Programmed by: John A. Reder